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Digital Library

of the European Council for Modelling and Simulation

 

Title:

Virtual Reality: The Need For Bond Graphs  

Authors:

Gianni Mocelli, Jean Thoma

Published in:

 

 

(2006).ECMS 2006 Proceedings edited by: W. Borutzky, A. Orsoni, R. Zobel. European Council for Modeling and Simulation. doi:10.7148/2006 

 

ISBN: 0-9553018-0-7

 

20th European Conference on Modelling and Simulation,

Bonn, May 28-31, 2006

 

Citation format:

Mocellin, G., & Thoma, J. (2006). Virtual Reality: The Need For Bond Graphs. ECMS 2006 Proceedings edited by: W. Borutzky, A. Orsoni, R. Zobel (pp. 186-190). European Council for Modeling and Simulation. doi:10.7148/2006-0186

DOI:

http://dx.doi.org/10.7148/2006-0186

Abstract:

In this paper we endeavour to show how the need for modelling and simulation in virtual reality is connected with bond graphs (BG). In effect, both try to immerse their users in realistic virtual worlds, as in flight simulators.

Full text: