|
Digital Library of the
European Council for Modelling and Simulation |
Title: |
Game-Logic
Simulation Based On Cellular Automata And Flocking Techniques |
Authors: |
Sławomir Nikiel |
Published in: |
(2011).ECMS
2011 Proceedings edited by: T. Burczynski, J. Kolodziej, A. Byrski, M. Carvalho. European Council for Modeling and Simulation. doi:10.7148/2011 ISBN:
978-0-9564944-2-9 25th
European Conference on Modelling and Simulation, Jubilee Conference Krakow,
June 7-10, 2011
|
Citation
format: |
Nikiel, S. (2011). Game-Logic Simulation
Based On Cellular Automata And Flocking Techniques. ECMS 2011 Proceedings
edited by: T. Burczynski, J. Kolodziej,
A. Byrski, M. Carvalho
(pp. 299-303). European Council for Modeling and Simulation. doi:10.7148/2011-0299-0303 |
DOI: |
http://dx.doi.org/10.7148/2011-0299-0303 |
Abstract: |
In the
paper, a novel approach to simulation for game logic is proposed. It is based
on the Cellular Automata augmented by grouping rules. The idea behind the
proposed method uses local interaction on the cellular grid to obtain a
global goal: a simulation of ‘intelligent’ behavior of groups. Locally acting
bots organize themselves in groups to strengthen and perform attack on the
game user. The proposed method can be used in action, role-playing and survival
games offering real- time interaction with dozens and hundreds of bots. A
prototype implementation of the method is discussed along with the
performance analysis. |
Full
text: |