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Digital Library of the
European Council for Modelling and Simulation |
Title: |
Personality Simulation In Interactive Agents Through Emotional Biases |
Authors: |
Jose Serra, Pedro Nogueira |
Published in: |
(2013).ECMS 2013 Proceedings edited
by: W. Rekdalsbakken, R. T. Bye, H. Zhang European Council for Modeling
and Simulation. doi:10.7148/2013 ISBN:
978-0-9564944-6-7 27th
European Conference on Modelling and Simulation, Aalesund, Norway, May 27th –
30th, 2013 |
Citation
format: |
Jose
Serra, Pedro Nogueira (2013). Personality Simulation In Interactive Agents Through Emotional Biases, ECMS 2013 Proceedings edited by: W. Rekdalsbakken, R. T. Bye, H. Zhang, European Council for Modeling
and Simulation. doi:10.7148/2013-0025 |
DOI: |
http://dx.doi.org/10.7148/2013-0025 |
Abstract: |
Personality simulation has
been for the past decades a recurrent topic, as it is a non-trival problem where a multitude of
equally valid approaches can (and have) been taken. However, no
general consensus has emerged from this discussion, which further difficults novel contributions. Being a multidisciplinary
research topic between computer science and psychology further complicates
the aforementioned issue, as a large number of models for emotion definition
currently exist. Thus, methods capable of simulating the variations that
occur at an emotional level due to personality and at the same time provide
an easy way to define behavior are still lacking. In this paper, we propose
the usage of emotions as the prime factor in the personality definition
process, which is done using a height-map that represents a gravity field to
define the emotional biases that each individual’s personality encompasses.
The use of this model eases the definition of how the emotional variations
occur. We propose a novel architecture, which is capable of receiving and
produce any kind of stimuli and reaction. The method was implemented as a proof-of-concept
and initial tests show it is effective, behaving as expected. |
Full
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