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Digital Library

of the European Council for Modelling and Simulation

 

Title:

Kinect-Based Systems For Maritime Operation Simulators?

Authors:

Girts Strazdins, Sashidharan Komandur, Arne Styve

Published in:

 

(2013).ECMS 2013 Proceedings edited by: W. Rekdalsbakken, R. T. Bye, H. Zhang  European Council for Modeling and Simulation. doi:10.7148/2013

 

ISBN: 978-0-9564944-6-7

 

27th European Conference on Modelling and Simulation,

Aalesund, Norway, May 27th – 30th, 2013

 

Citation format:

Girts Strazdins, Sashidharan Komandur, Arne Styve (2013). Kinect-Based Systems For Maritime Operation Simulators?, ECMS 2013 Proceedings edited by: W. Rekdalsbakken, R. T. Bye, H. Zhang, European Council for Modeling and Simulation. doi:10.7148/2013-00205

 

DOI:

http://dx.doi.org/10.7148/2013-0205

Abstract:

Maritime operations involve complex tasks that must be taught through practical training. Using modern technologies offshore simulators can serve as realistic environment for training. The degree of immersiveness can be increased by replacing conventional input devices (keyboards, joysticks) with natural user interface (NUI) devices. This paper surveys different NUI technologies and advocates that vision-based systems, such as Microsoft Kinect, can provide gesture recognition with high fidelity. The unobtrusiveness of vision-based technologies is highly important to avoid user resistance and preserve realism of the simulation.

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