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Digital Library

of the European Council for Modelling and Simulation

 

Title:

Design And Software Architecture Of Buffering Mechanism For Peer-To-Peer Streaming Network Simulation

Authors:

Yulia V. Gaidamaka, Andrey K. Samuylov, Ekaterina G. Medvedeva, Ivan Yu. Vasiliev, Pavel O. Abaev, Sergey Ya. Shorgin

Published in:

 

 

(2015).ECMS 2015 Proceedings edited by: Valeri M. Mladenov, Grisha Spasov, Petia Georgieva, Galidiya Petrova, European Council for Modeling and Simulation. doi:10.7148/2015

 

 

ISBN: 978-0-9932440-0-1

 

29th European Conference on Modelling and Simulation,

Albena (Varna), Bulgaria, May 26th – 29th, 2015

 

Citation format:

Yulia V. Gaidamaka, Andrey K. Samuylov, Ekaterina G. Medvedeva, Ivan Yu. Vasiliev, Pavel O. Abaev, Sergey Ya. Shorgin (2015). Design And Software Architecture Of Buffering Mechanism For Peer-To-Peer Streaming Network Simulation, ECMS 2015 Proceedings edited by: Valeri M. Mladenov, Petia Georgieva, Grisha Spasov, Galidiya Petrova  European Council for Modeling and Simulation. doi:10.7148/2015-0682

 

DOI:

http://dx.doi.org/10.7148/2015-0682

Abstract:

The rapid development of P2P technologies and appearing scope of applications involving it will help to solve a lot of optimization problems and improve the QoS for data delivery services. This paper is an extension of previous papers devoted to modelling P2P media streaming service and describes the design and simulation software architecture of P2P streaming network with buffering mechanism for a single media stream. We consider mathematical model in the form of discrete Markov chain taking into account the so-called lag – the time delay of data transfer between peers, download strategies and possible peer groups according to distances between them. Program algorithm is presented using UML activity diagram and the simulation results are shown.

 

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